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๐Ÿงพ Version History

๐Ÿ†• Version 1.2.4 (Alyx Gravity Pull Update)

  • Improved:
    Disabled the speed-drop slow-motion effect when the item gets close to the hand, resulting in a more natural pull finish.
    (You can toggle this behavior via EnableSlowMo on ASC_RemoteGrabComponent in the Details panel.)

  • Added:
    New Catch Mode selection enum:

    • Requires Second Trigger Press โ€” classic Alyx-style catch.
    • Auto Catch When Near Hand โ€” automatically catches when item reaches the hand. (Default)

๐Ÿ”ง Version 1.2

  • Half-Life Alyx-like Gravity Pull mechanic (remote object grab)
  • Remote Grab Filter Priority (added enum for procedural grab components)
  • Updated VRHandsProceduralGrab.uplugin: added
    "PlatformAllowList": ["Win64", "Android"]
    (Fixes instant crash on Android standalone devices โ€” Quest 2/3)

๐Ÿ”ง Version 1.1

  • Removed unused Input Context
  • Reparented main Player Pawn โ†’ Character
  • Added extra constraint option for AttachHandToObject
  • Added locomotion movement (walk forward, left/right)

๐Ÿ”ง Version 1.0

  • Improved finger trace accuracy
  • Added VRPrintString system for in-headset debugging
  • Optimized physics defaults