๐งพ Version History
๐ Version 1.2.4 (Alyx Gravity Pull Update)
-
Improved:
Disabled the speed-drop slow-motion effect when the item gets close to the hand, resulting in a more natural pull finish.
(You can toggle this behavior viaEnableSlowMoonASC_RemoteGrabComponentin the Details panel.) -
Added:
New Catch Mode selection enum:- Requires Second Trigger Press โ classic Alyx-style catch.
- Auto Catch When Near Hand โ automatically catches when item reaches the hand. (Default)
๐ง Version 1.2
- Half-Life Alyx-like Gravity Pull mechanic (remote object grab)
- Remote Grab Filter Priority (added enum for procedural grab components)
- Updated
VRHandsProceduralGrab.uplugin: added
"PlatformAllowList": ["Win64", "Android"]
(Fixes instant crash on Android standalone devices โ Quest 2/3)
๐ง Version 1.1
- Removed unused Input Context
- Reparented main Player Pawn โ Character
- Added extra constraint option for
AttachHandToObject - Added locomotion movement (walk forward, left/right)
๐ง Version 1.0
- Improved finger trace accuracy
- Added VRPrintString system for in-headset debugging
- Optimized physics defaults